Modernizing Legacy Tech

Modernizing Tools & Infrastructure for Legacy Multiplayer Gaming

Heresy Games LLC leads solution design, development, and implementation of custom software for modern platforms. We rebuild legacy tech, create specialized worldbuilding editors, and push the envelope for niche game design.

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Core Mission

Breathing New Life into Niche & Legacy Gaming

While legacy multiplayer and spatial text games are niche, we believe these engines hold unmatched depths of gameplay. We build modern tools, custom editors, and developer pipelines to keep these worlds thriving.

Legacy Tool Modernization

Upgrading vintage utilities with hardware acceleration, responsive UI, multi-session data sharing, and custom dashboard widgets.

Custom Worldbuilding Tools

Engineering tailored solutions for game engines, including object managers, placement builders, and internal developer pipelines.

Next-Gen Engine R&D

Experimenting in-house with secret next-generation multiplayer text architectures and spatial rendering boundaries.

Software & Tools

Featured Products & Projects

Explore our suite of modern game clients, worldbuilding editors, multiplay scripting solutions, and experimental engines.

DIKU ENGINE WORLD BUILDER

ZOM (Zone Object Manager)

Developer Tool

A specialized Windows application crafted to create and edit Objects, Placements, and Mobiles for Diku engines and custom game worlds. Designed to streamline worldbuilding workflows for server administrators and world designers.

  • Full Diku Object & Mobile Management
  • Visual Zone Placement Editor
  • Custom Engine Porting Available
MEDIEVIA MULTIPLAY AUTOMATION

v9 Control Suite

Open Source

Custom-built multiplay scripting solution specifically tailored for Medievia.com. Empowers users with seamless ease-of-use control for coordinating up to 9 characters simultaneously.

  • Custom-Tailored for Medievia (Medievia.com)
  • Controls Up to 9 Characters Concurrently
  • Compatible with MudMaster2k6 & MudBringer
IN-HOUSE EXPERIMENTAL ENGINE

Terminus

Confidential WIP

Our private, in-house MUD project pushing the boundaries of what a modern MUD can be. We are experimenting with 2nd-Generation MUD features and next-gen spatial interaction mechanics.

> STATUS: Classified R&D Project
> Pushing 2nd-Gen text game boundaries...
> [MORE DETAILS SOON]
Capabilities

Need Custom Software for Your Game?

Whether you maintain a legacy game engine, need specialized client scripting, or want custom developer tools built, we can help.

Custom Game Tooling

Designing and modernizing internal developer pipelines, worldbuilding editors, and object management tools for designers and game creators.

Telnet & Protocol Solutions

Modernizing legacy telnet connections with hardware acceleration and custom GUI layers.

Multiplay & Scripting Systems

Custom automation, session data sharing, and high-performance multi-connection frameworks.

Legacy Code Modernization

Refactoring vintage C/C++ or .NET codebases for modern Windows and cross-platform environments.

Let's Build Something Cool

Have questions about MudBringer, v9, or want a custom tool for your game?