/dashboard {ManaGlobe} 2 2 0.06
/dashdock {ManaGlobe} Bottom
/dashdockhydrate {ManaGlobe} Bottom
/dashontop {ManaGlobe} 0
/dashgrid {ManaGlobe} rows {1*,1*}
/dashgrid {ManaGlobe} cols {1*,1*}
/dashset {ManaGlobe} showinquickmenu 0
/dashadd {ManaGlobe} meter 0 0 2 2 {HealthGlobe} {0} {Char.Vitals.maxHp} {Char.Vitals.hp} {T1:#FF800000:0:1} 1 {neither} 12.0 {White} BottomToTop 0 {{/delegate {Healers} {--;c heal $Clicktarget}};{--;c heal $ClickTarget};{/showme {CTRL CLICK on $ClickTarget}};{--;c heal $ClickTarget}}
/dashadd {ManaGlobe} meter 0 0 2 2 {Charlasorcio} {0} {$Char.Vitals.maxMana} {$Char.Vitals.mana} {T1:#000054:0} 1 {percent} 8.0 {White} BottomToTop 0 {{/delegate {Healers} {--;c heal $Clicktarget}};{/delegate {Valkesorcio} {--;c heal $ClickTarget}};{/showme {CTRL CLICK on $ClickTarget}};{--;c heal $ClickTarget}}
/dashaddlayer {ManaGlobe} {HealthGlobeBottom} 0 0 2 2 {HealthGlobe_Bottom.png} -1 0 0 0 100 100 1.00
/dashaddlayer {ManaGlobe} {HealthGlobeTop} 0 0 2 2 {HealthGlobe_Top.png} 2 0 0 0 100 100 1.00
/dashaddlayer {ManaGlobe} {ImageLayer_1} 0 1 1 1 {Corner_TopRight.png} 1 0 0 0 100 100 1.00
/dashaddlayer {ManaGlobe} {ImageLayer_2} 1 1 1 1 {Corner_BottomRight.png} 1 0 0 0 100 100 1.00
/dashaddlayer {ManaGlobe} {ImageLayer_3} 1 0 1 1 {Corner_BottomLeft.png} 1 0 0 0 100 100 1.00
/dashaddlayer {ManaGlobe} {ImageLayer_4} 0 0 1 1 {Corner.png} 1 0 0 0 100 100 1.00